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Selasa, 09 Maret 2010

Avernum 6

Avernum 5  Logo
The epic conclusion of the award-winning Avernum series. Travel into the strange subterranean land of Avernum, full of dungeons, labyrinths, and constant warfare. A final set of disasters threatens to destroy your homeland in a spasm of famine and warfare. Only you can help your people to get to safety before everything falls apart.

As you wander the gigantic world of Avernum, you will experience:

  • An enormous world. Hundreds of quests, dozens of dungeons and enemy fortresses, and multitudes of characters.
  • A fascinating storyline, full of surprises, treachery, and epic battles.
  • Many unique encounters. Not just mindless hack and slash. Many unusual enemies that will require clever tactics to defeat.
  • Rich game system with over 50 spells and battle disciplines, many character building options, and powerful secret skills to unlock.
  • Unique game world. Unique races and settings make Avernum different from any RPG out there.
  • Experience with previous Avernum games is completely unnecessary to enjoy Avernum 6.
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DragonInventory

New Trilogy Special!

You can get the second Avernum Trilogy (Avernum 4-6) fully registered on one CD for the Macintosh and Windows for a huge discount.

The Story:

Avernum is a world underground. It is a nation of people living in an enormous warren of tunnels and caverns, far below the surface of the world. Once a prison colony for rebels and thugs, it is now a wild frontier, full of adventurous souls looking for wealth, fame, and magical power. Avernum's sole link to the surface world: a single magical portal, small and difficult to maintain.

And then the Blight came. Almost overnight, the mushrooms Avernum needed to feed itself withered and died. Then the denizens of the low tunnels, the savage, reptilian Slithzerikai, emerged. Sensing weakness, they struck, destroying much of a weakened Avernum and creating waves of hungry, desperate refugees. Now chaos and hunger stalk this land, and none seem to be able to find a solution or a way to stop the Slith Horde.

In the midst of all of this chaos, you joined the army. You had a good, simple reason: Soldiers get food. And yet, through a run of good (or bad) fortune, you find that you have a chance to discover and confront Avernum's enemies. The nation of Avernum is rapidly approaching its final destiny, and you will be at the center of events. Can you save your homeland? And, if Avernum survives, what will become of it?

System Requirements:

  • PC Running Windows 2000 or later or Macintosh running System 10.3.9 or later.
  • 800 MhZ processor. Minimum 1.6 GhZ processor recommended.
  • Video card or processor with OpenGL support and 32 MB video RAM (64 MB recommended).
  • 512 MB RAM.
  • 200 MB hard disk space.
  • 1024x768 screen resolution with 32 bit color.
  • Avernum 6 will run natively on Intel Macintoshes.

StarCraft II: Wings of Liberty









Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Platform: PC
Category: Strategy
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Official pricing and release dates have not been announced by Blizzard. Price and release date listed are estimates only and subject to change. Worry Free Guarantee - if the price decreases between the time you place your preorder and the release date, you’ll receive the lower of the two.
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival. Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Screenshots

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PRESS RELEASE:

STARCRAFT® II UNVEILED

Blizzard Entertainment® announces highly anticipated sequel at 2007 Worldwide Invitational event in South Korea

SEOUL, South Korea – May 19, 2007 – Blizzard Entertainment® today unveiled StarCraft® II, the sequel to its award-winning real-time strategy game StarCraft, at the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea. The announcement took place inside the Olympic Gymnastics Arena, in front of thousands of attendees, who received a presentation that included a StarCraft II cinematic trailer and a gameplay demonstration by the development team.

Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard’s signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.

“With StarCraft II, we’ll be able to do everything we wanted to do with the original StarCraft and more,” stated Mike Morhaime, president and cofounder of Blizzard Entertainment. “We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy.”

StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard’s renowned online gaming service, Battle.net®. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard’s designers into the hands of players.

Blizzard is developing StarCraft II for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.

About the StarCraft Series
Since its debut in 1998, the original StarCraft has won unprecedented critical acclaim and has remained a staple of tournament gaming worldwide. The game’s expansion set, StarCraft: Brood War, also released in 1998, is still considered by many to be one of the best add-on products ever created. To date, the series has sold more than 9.5 million copies worldwide.* StarCraft’s gritty sci-fi universe has also spawned numerous complementary products, including several novels and action figures, as well as a pen-and-paper role-playing game.

  • Three completely distinct races: Protoss, Terran, and Zerg New units and gameplay mechanics further distinguish each race
  • Groundbreaking single-player "story-mode" campaign
  • Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
  • Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
  • Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

PC Minimum Requirements
Connectivity : Broadband connection
Hard Drive Space : 4 GB free hard space (Beta)
Operating System : Windows XP SP3/Vista SP1/Windows 7
Processor : 2.2 Ghz Pentium IV or equivalent AMD Athlon processor
RAM : 1 GB system RAM/1.5 GB for Vista and Windows 7
Video Card : 128 MB NVidia GeForce 6600 GT/ATI Radeon 9800 PRO video card